Kickstarter is the world’s largest funding platform for creative projects. Games start with a dream and become a reality with the support of the community. Let’s take a look at some current Kickstarter tabletop game campaigns.
Wander: The Cult of Barnacle Bay
Wander: The Cult of Barnacle Bay, by Panda Cult Games, is a campaign-based co-op dungeon crawler where the players take on the role of Heroes from the Wanderer’s Guild. They must work together to infiltrate the once-peaceful village of Barnacle Bay and put an end to Elder Bane and his Cult of the Deep!
Throughout the campaign, players will choose branching scenarios that each provide their own challenges. It’s up to the Heroes to navigate these scenarios by choosing a set of unique abilities tailored to their own strengths. You acquire these abilities by defeating enemies during a scenario, but don’t get too carried away! If you do, you are liable to summon more of Elder Bane’s cultists who will try and stop you by any means.
Players will work together to defeat many enemies and challenges pitted against them throughout the campaign. There is no need for a dungeon master, however, since the enemies will follow a simple set of rules based on line of sight and engagement with the Heroes. Different enemies will have special abilities, so make sure to pick your targets carefully!
Throughout the campaign, Heroes will have to tackle different scenarios with different winning conditions. Some will need you to simply make it to the end, others will make you race against an enemy to save the town from being flooded, another might make you face off against a horrendous Megalopotomus! You will also encounter unique boss fight scenarios, pitting your heroes against the nefarious Elder Bane! Depending on which path you take during the campaign, you can also unlock special Relics, which give Heroes unique advantages over their enemies.
All or nothing. This tabletop game will only be funded if it reaches its goal by Thursday, October 5, 2017. Project has reached its goal and is currently 244% funded.
Supervillain: The Galaxy Is Mine!
The Galaxy is an unsafe place for a villain of your kind. Over and over again, your global domination ambitions get shattered into pieces—blame those fanatic Superheroes for this!
Now everything is different. Former ‘guardians of the mankind’ have quarreled into pieces, squabbled, and perished into thin air. The horizon is clear, so your time has come. The time of an ingenious and merciless Supervillain!
All or nothing. This tabletop game will only be funded if it reaches its goal by Thursday, October 5, 2017. Project has reached its goal and is currently 507% funded.
Consentacle: A Card Game of Human-Alien Intimacy
In Consentacle, you and a partner squirm your way to a mutually satisfying Human/Alien romance… with or without the benefit of verbal communication! You’ll need to divine the other’s desires in order to build trust. Play your cards right and transform mutual trust into starry satisfaction. How tingly will your interplanetary liaison feel in the end? Will your encounter leave one party sweaty and exhausted, the other hungering for more? It’s up to the two of you to find out… together!
At first, a game about a consensual sexual encounter between a curious human and a tentacled alien may sound a little bit… unusual. But, when you consider that the game designer (who is also a teacher and a scholar), Naomi Clark (of Dead Pixel Co.), is a member of the LGBTQ, and the underlying theme of this game is to build trust and explore sexuality with specific barriers of communication, you can see why this game has generated a lot of interest for the innovative way it uses gameplay to explore complex themes of sexuality and consent.
Consentacle is a two-player game. Decide who’ll play the Alien and who’ll play the Human. Each turn, you and your partner will choose and simultaneously reveal a card. Playing cards in for various actions earn more Trust Tokens, while others let you move some of your Trust Tokens to a central pool that can be created into Satisfaction Tokens. If you play a Release card, you claim the Satisfaction for yourself. If you play cards to create a combo with your partner’s card, the effect of your card may be boosted, taking you to new heights of mutual trust or satisfaction. Satisfaction Tokens determine the outcome of the game… was it good for you? Both of you?
All or nothing. This tabletop game will only be funded if it reaches its goal by Thursday, October 9, 2017. The project has reached its goal and is currently 347% funded.
Potato Pirates: The Tastiest Coding Card Game
Potato Pirates is perfect for the classroom, family day, or even game night with friends. It teaches anyone age 6 & up, 10 hours worth of programming concepts in 30 minutes, all without a computer.
There are seven Potato King cards hidden at random in the deck. Be the first to collect all seven Potato King cards by roasting, mashing and frying other potato pirates. Power up your attacks with programming concepts such as loops and conditionals. Alternatively, eliminate all enemies and be the last Potato Pirate sailing to win the game.
All or nothing. This tabletop game will only be funded if it reaches its goal by Thursday, October 12, 2017. Project has reached its goal and is currently 767% funded.
Human Punishment – social deduction 2.0
Each player receives 1 ID Card and 2 Loyalty Cards. Your ID gives you a special ability and a team assignment, while your Loyalty Cards each contain one more team assignment. If the majority of your cards are one color, you’re on that team! If you have no majority, you’re automatically an Outlaw, a lawless renegade that simply wants to be the last man standing
At the beginning of the game, everyone’s Loyalties and ID Cards are unrevealed, secret to all other players. On your turn, you can secretly investigate another player’s Loyalty Card or ID Card, or draw a Program Card that will allow you an action such as attacking other players or alter the flow of the game. Once you think you’ve figured out the other players’ roles, grab a weapon and aim it at someone! Choose your weapons wisely, as each one has an ability that will work for or against specific roles.
Humanity wins if they eliminate all Machines and Outlaws, the Machine team wins if all the Humans are eliminated, but Outlaws are in it for themselves. An Outlaw only wins if they’re the last man standing.
All or nothing. This tabletop game will only be funded if it reaches its goal by Thursday, October 12, 2017. Project has reached its goal and is currently over 209% funded.
Plank & Rank
Each player must build a bridge, plank-by-plank, across the Rhine River while simultaneously moving your army, rank-by-rank, to the opposite side, despite a few challenges along the way.
All or nothing. This tabletop game will only be funded if it reaches its goal by Thursday, October 12, 2017. Project has reached its goal and is currently 416% funded.
Devil’s Swamp – A Call of Cthulhu RPG Adventure
Devil’s Swamp is a Call of Cthulhu adventure book for the classic 1920s era, containing a series of five or more adventures set in the Hockomock Swamp in Massachusetts to be used with 7th edition Call of Cthulhu RPG by Chaosium Inc. Devil’s Swamp is produced by New Comet Games, which is the same team behind the Star on the Shore – A Call of Cthulhu RPG module. It is written by Ben Burns, features the artwork of Evgeny Maloshenkov, the cartography of Bryan McWhirter, player handouts by Elizabeth Bakowski and edited by Alex Burns.
Devil’s Swamp includes adventures set in the Hockomock which literally means ‘the place where spirits live.’ They can be run as independent one-off adventures or strung together as a mini-campaign using the same characters, and usually, run over one or two evenings.
All or nothing. This tabletop game will only be funded if it reaches its goal by Thursday, October 12, 2017. Project has reached its goal and is currently 382% funded.
Heroes of Karth: Deathmatch
Heroes of Karth: Deathmatch, by Grant Hamilton, is a fantasy deck-building card game with lore based on the Heroes of Karth book series. When you play a match it feels like you become part of the epic struggle to save the world of Karth.
Deathmatch can be played with 2-4 players in four different game modes: 1 vs. 1, 2 vs. 2 Co-op, 3 & 4 Player Free-for-all (play a survivor match), or Adventure Mode (play as the Dungeon Master against up to 3 Adventurers).
You and your opponent are either part of the Allegiance (Elf) or the Shard (Goblin) faction. Use one of the 12 balanced starter decks to begin playing with a strong deck-build. Advanced players can build their own decks to suit their own particular strategy. Choose two hero cards to lead your unit cards! Arm yourself with spell and treasure cards! Hire and position your cards onto the Battlefield and fight a death match, with victory coming to the player with the best strategy or most luck!
Which side are you on—Allegiance or Shard?
Want to give it a try first? Download the free PDF trial version of the Elf Moonguard and Goblin Hunter Decks (a complete game with two full decks). Just print the cards, cut them out, add them into card sleeves and start playing a 1v1 match. The latest rulebook is also available online, as well as a free app to manage resources, available on both iOS and Android.
All or nothing. This tabletop game will only be funded if it reaches its goal by Friday, October 13, 2017. Project has reached its goal and is currently 127% funded.
What tabletop games on Kickstarter are you excited about? Tell us in the comments!