World of Warcraft Raid Members
With the new Blizzcon announcements making waves for the future of World of Warcraft, we would like to present some “throwback” content for you. Back almost a decade ago (penned in 2010), one of our die-hard WoW players wrote a “raid bible.” How much of this have you experienced? Have things really changed? Sit back and relax; enjoy a flashback to end-game Wrath of the Lich King era raid politics!
Hello, and welcome to Angry Anmut’s Raid Bible—the comprehensive guide to being full of win and void of fail. Let’s get started!
Chapter 2: Raid Dynamics and You
Welcome back, friends! Our first chapter introduced you to some of the more simple ideas of an MMO. Today, we’ll tackle a small but specific group and goal: the raid.
As you are well aware, WoW has two main forms of raids (excluding retro raids): the ten-man and the twenty-five-man versions of in-game dungeons. While more of the raiding world is graduating down and preferring ten-man content, there are organized guilds and groups that focus primarily on twenty five-man content. Within these groups, there is often an assortment of people that you will come into contact with, so prepare yourself accordingly!
We will examine the most commonly found influences on the raid, stereotype by stereotype. Normally I would not resort to using a stereotype for a chapter, but if the shoe fits and so forth.
Chapter 2a: Raid Members You Will Encounter
In every raid there is an understood relationship between all participants: work together, kick ass, get stuff. Outside of that, there may be many new and exotic people you will meet throughout your dungeon adventures. Here, we will outline the most feral and unpredictable specimens.
1. The Loot Whore
These raid mates are the ones with sticky fingers whenever something purple drops. No matter how badly the rest of the raid need gear or upgrades, the Loot Whore will roll on anything applicable (and sometimes not applicable) for their class and not give a damn who knows it. The Loot Whore will commonly take a sidegrade just so their gear “matches” or has a better piece name, instead of letting a raid mate who needs the gear for an upgrade get their grubby little “terribad” fingers on it. In instances of a Loot Whore, the raid leads and assistants must step in and limit the number of epic drops a person may get per weekly run, lest it leads to the next type of player.
2. The Whiner
These raid mates are the ones who constantly light up the raid lead or raid assist’s screen with a flurry of /tells every time something does not go their way. Someone got some loot they wanted, but they already got another piece of epic loot? Whine. Isn’t someone using the proper flasks/potions/food buffs? Whine. Someone feels their raid job is unfair since they’re a god at WoW and don’t deserve to simply be put on add duty? Whine.
Under no circumstances must the raid management give in to the Whiner regularly or completely. If there is a problem with hoarding loot and it’s being whined about, certainly address those problems. But if the constant whining is over other people’s DPS/buffs/general demeanor, hand out a cupful of shut the hell up.
The Whiner is most often more concerned with knowing everyone else’s business and tattling like a schoolyard teacher’s pet, than actually doing their job in the raid. Oftentimes, the Whiner is a key gossiper or shit-starter amongst the peasants of a raid, and they can often lead to the splintering of a raid group or even a guild. Tread carefully.
3. The Hoarder
These raid mates are closely related to the Loot Whore, but are differentiated by their constant hoarding of DKP or other raid currency and unloading it all at once to take loot away from pretty much everyone else. These people wait until other people who use their same gear type have spent their DKP on upgrades, leaving themselves far ahead of the pack, quietly waiting. When that piece of gear you’ve really been waiting on finally drops and everyone drools and bids, the Hoarder swoops in and takes it. Then the next piece, and the next, with no regard for anyone else and generally having a “Haha, suckers!” mentality about the situation. Often, it takes sidegrades just to spend DKP that keeps other people in the raid from upgrading.
4. The Know-It-All (KIA)
These raid mates, in particular, are the bane of raid management. They know everything—how you should be doing it, and what to do it with. They know where everyone needs to stand, what your rotation should be, and what pet you should have out. What these people do not know, however, is when to shut the f–k up. Oftentimes, these KIAs will withhold information until others in the raid make a mistake, then jovially tune in during a raid or TS with the ever-annoying, “Well, you should’ve x’d instead of z’d. Duh.”
The KIA is often the first one to pipe in when the leadership is absent in order to vie for position, and they will recite information from Bosskillers as if it were a holy text. If you are not a raid lead, or directly assisting the raid lead in some way (or the raid lead opens the floor to other ideas and techniques), then shut up! Thank you, KIA, but I don’t care what your army of mods has to say about the issue or what the comments on WoW-head advise; stop telling the raid lead what they need to do. It’s not your raid.
5. The “This-is-How-You-Play-Your-Class”er
Often closely related to the KIA, as the Loot Whore and Hoarder are to one another, nothing makes me furious quicker than someone telling me my class’s job or function. I’ve leveled my lovely Anmut all the way to 80 all by myself. While I may not be up on the hot new trends of shadow priestery, I do know how to play her. If you’re not a priest or don’t have a priest, I don’t want to hear from you and neither does anyone else when you start giving unsolicited advice on how everyone should play.
6. The Lazy
Every raid has a few. The ones who don’t want to show up on time. The ones who want to quit early. The ones who don’t show up prepared. The ones who want to be carried. The ones who don’t want to finish a dungeon because it’s “too hard.” Guess what, folks! Life is hard. Giving up is the coward’s way out; once you start something, see it through. The Lazy often don’t want to raid additional nights for progress, stop caring halfway through the raid, or even die purposefully to bring down raid morale and also encourage the leader to “call it.” Raid management would do well to not cater to the Lazy if they would like to see a successful raid.
7. The All-Star
And here you thought they were all going to be mean, eh? The All-Star is generally the morale-keeper for the raid. Not only do they show up with a good attitude, they show up knowing the strategy (or at least having read it). They show up with extra supplies and food for the raid. Whenever a body is needed for a particular task, the All-Star is all over it.
Generally a creative thinker, our All-Star often comes up with interesting and often effective methods and arrangements for raid needs. The All-Star often passes gear to other players and generally thinks of the raid before themselves. Fortunately, the All-Star is often not limited to being just one person in the raid, rather a group of many. The All-Star is what all raiders should aspire to be.
Chapter 2b: Idiot Raid Mistakes and You –
How to Not Be Laughed at In /tells
We all know them. The mistakes of legend that will get you laughed at and possibly publicly ridiculed in /trade. But some people still make them.
1. Standing In the Fire
It’s fire. It’s hot. And just like in the real world, no matter what color the fire is, it will always be harmful. No matter the color, consistency, or the star’s alignment: Fire will kill you! Do not stand in it, or near it. Don’t even look at it! And yet, every time, there is someone who dies from the fire and responds with, “Man… I’m really lagging.” Suuuuuuure, buddy. Sure.
2. Getting Cleaved In the Face
If you are not a tank, guess where you shouldn’t be. That’s right, kids! In front of the boss! If you are a melee that gets whacked like a mole in a cheap carnival game, ‘ur doin it rong.’
3. Running from the Healer
Unless your healer is screaming, “[Zombie]: Braaiiiinnnnssss!”, under no circumstances should you run out of their range. Spatial and situational awareness is imperative for raiding. Pay attention. Don’t scream, “OMG I DED CUZ I DINT GET NO HEELZ!” if your healer had to attempt a world record for the 100-yard dash to chase you down and save you. When Anmut heals in a pinch, she’s not going to chase you down to save you. She’s a glowing 7-foot tall troll; she’s hard to miss.
4. Not Watching Your Aggro
They make mods for aggro monitoring for a reason. If you’re such a glass cannon badass that your only goal is to top that DPS chart with regard for little else, welcome to the spirit guide. You must be constantly aware of your aggro on the boss and be careful not to pull the mob from the tank, or else I hope you have an ‘OH SHIT’ emergency button macroed to whatever key you can manage to smash your face on.
5. Forgetting to Enchant and Gem Your Gear
Because everyone looks. Yes. Everyone. And nothing is more “lulz worthy” and brings an instant flurry of /tells than someone who hasn’t bothered to enchant or gem their gear. And for the love of Thrall, do it properly. If you are a warrior, don’t use an intellect gem. You may feel the need to improve your Undead’s overall smarts, but improperly gemming your gear will never, ever turn out to your gain.
That’s all for tonight, folks. And as always: Don’t stand in the fire.