“Just because you can, does not mean you should.” The first original character in Valiant’s universe, Divinity challenged readers to ask hard questions with a simple premise. Three Russian cosmonauts were sent into the unknown, not to be heard from for sixty years. The kind-hearted Abram was granted reality warping powers by an unknown force we have yet to learn of until now. Each volume of Divinity was devoted to each cosmonaut’s reaction to gaining omnipotence. Now Matt Kindt and Trevor Hairsine will answer the question we’ve all been asking. What gave Abram Adams his powers? And what effect will it have on Eternity?
Eternity is marketed to be the first Valiant comic for many. It wastes no time explaining the powers of Abram and Myshka, and showing their quiet lives with their son, then whisking us away to the beyond. Continuing the tradition of Jack Kirby’s New Gods and the Eternals, a whole new world awaits with unique aliens and landscapes. When an author and artist collaborate, rather than compliment, we get beautiful results.
If we handed a new reader the first trade paperback of Ninjak, X-O Manowar, and Eternity, they might not realize one man has written all three. Matt Kindt takes the superhero genre beyond the typical boundaries of hero versus villain, consistently creating something new and exceptional. This first issue is almost entirety introductions, which is tricky for any writer. The goal is not to give too much away without losing the reader’s interest or seeming pretentious. Kindt holds your attention all up to the final cliffhanger and wanting to see how Abram handles this! Fans of Divinity will be pleased to know that David Camp, leader of the Divinity worshiping cult, finally makes his return having been only a minor part of the previous series. That leaves a lot left to be answered and expounded upon in the next three issues, hopefully correcting Divinity‘s previous pacing flaws.
Even the best of world-building scripts will fail without proper character designs and landscapes. Matt Kindt and Trevor Hairsine have put together a far larger world than most creators even think about. Hairsine’s coarse style is comparable to that of John Romita Jr. or Jim Lee. Not every fan will appreciate it as much as the next. It does not take away from the fact that this is indeed good art with unique characteristics and functional planes. Ryan Winn and David Baron rose to the occasion, providing clean inks and beautiful colors that remind you of an eighties space opera comic book.
If you somehow missed it, make sure you check out Jelena Kevic Djurdjevic’s magnificent painted covers for this series. Cover A is a masterpiece, depicting one of the Brothers of the Bomb. In fact, I am picking up an extra copy to display on my comics cover wall.
As much as I loved this first issue, it is not as accessible to new readers as it would like to be. No real explanation is given as to what Abram and Myshka’s powers really are, nor of the events leading up to this volume. If you have not already, be sure to pick up a copy of the excellent Divinity #0, released back in August. It does a fantastic job of introducing all of the main cast and with gorgeous artwork that pays for itself. For fans of Divinity, you are in for a treat. The Divinity/Eternity saga is one for the top ten lists.
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