Review: Harley Quinn’s Revenge

For those of you that know me, or have listened to our Gamer’s Word podcast, you will know that one of my favorite games of last year, if not my actual favorite, was Batman Arkham City. I am a huge fan of Batman and Batman Arkham Asylum finally proved that comic book video games could work. Not only just work, but be successful and make a butt load of money. When the sequel was announced I was ecstatic. When the game was finally released last year, I was not disappointed. It was everything Arkham Asylum was and way more. It expanded on everything a game sequel should expand on. Story, game play, and presentation were all fine tuned for the caped crusaders second outing and the hard work that Rocksteady studio’s put in was well worth the wait.

After the initial release of the game, we saw a lot of downloadable content (DLC) released in the following months. We had a few new challenge maps and a couple of bat family members added to the replay value of the game. It wasn’t free, but it was a hell of a lot of fun to take down loads of henchmen as both Robin and Nightwing. So when Kevin Conroy let it slip that Rocksteady studios was doing episodic content, I was thrilled. When I found out that the said episodic content would be Robin centric, I was even more excited, if it was at all possible.


Harley Quinn’s Revenge was released this past week and added an extra chapter to the story line, taking place after the events of Batman: Arkham City. So what is Harley up to, you ask? Well here is a plot synopsis from Metacritc:


As the dust settles in Gotham City, Batman is pulled back into Arkham City by its last remaining super-criminal – Harley Quinn. Now more lethal than ever and leading a homicidal gang of her own, she is hell-bent on taking her revenge against the Dark Knight.


The DLC itself does have its ups and downs. Sure it is fun to get out into the streets of Arkham city and beat up the cronies that are wandering the streets, but it really doesn’t offer much of anything new. You are probably saying: “You get to play as Robin and that’s new!” and for the most part I would agree with you. But the capacity in which he is used is so underwhelming. I was expecting to patrol the streets of Arkham City as the Boy Wonder and be able to go roof top to roof top fighting Harley Quinn’s henchmen. But the role of Robin is confined to INSIDE the Steel Mill. Meaning that the level’s that you play as Robin are just a bunch of the challenge maps put together into a story centric mini arc. Even though this outing is supposed to be focused on Robin, Batman still takes the lead role in this DLC and when you revisit the areas Batman was in before being kidnapped by Harley, you get more variety missions and open world gameplay.




The DLC only took me about 30 minutes to complete. You could probably do it faster if you wanted to just skip the achievements that came along with this download, and you could probably stretch it out to an hour if you really wanted to savor the new story line. I will admit, it was fun to be dropped back into Arkham City and not have to worry about wandering around solving Riddles, but it wasn’t as fleshed out as one could hope for. So should you spend your money on this DLC? Well considering it is the last of the DLC that Rocksteady will be putting out for this game, I would say pick it up for the hell of it. It isn’t that expensive, and it does give you a reason to re-visit Arkham City (Not like we really needed one).


What do you think gamers? Are you downloading Harley Quinn’s Revenge? Excited to get back to Arkham City? Let us know in the comments below!!





About the author

Sean Perreault

Hailing from the Great White North, Sean spends his most of his days working, but during his time off, he tries to see any movie that is in theatres (Yes that is how they spell Theatre in Canada), sometimes more than once. He is a gaming aficionado and enjoys reading Scifi/Fantasy Fiction/Graphic novels in lieu of sleeping. To keep himself sane, he is working on a few short stories and a novel.

1 Comment

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  • Hmm… if you can’t zip line over the streets of Gotham (or Arkham), I think I know why.

    They probably figured it would be too similar to how Batman and Catwoman already do it in the main game. They both zipline but have two distinct styles. The designers probably couldn’t think of a unique one for Robin, so they just didn’t throw one in there for him.

    Although, it wouldn’t matter to me if Robin’s zip-lining was like Batman’s. He was trained by Batman and has equipment developed by him, so why wouldn’t they operate the same way when traversing over the streets?

    But I really loved the version of Tim Drake in this game.

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