Review: IDW’s TNG/Doctor Who Assimilation2 #2

I’ll admit it, I’m a sucker for a good crossover. In this reviewer’s opinion, the comic/television crossover that is the gold standard for comparison are the X-Men/Star Trek crossover comics and novel from the mid 90s.  If IDW’s Star Trek: The Next Generation/Doctor Who Assimilation2  crossover keeps going at the rate it is, I strongly suspect it will take that earlier project’s place. Unfortunately, we aren’t there yet.

Star Trek: The Next Generation/Doctor Who Assimilation2 (which shall henceforth known as DW/TNG, due to the fact that A) I’m not a very strong typist and B) My editors tell me that DW/TNG Ass MIGHT be a little misleading) had a very strong first issue. The bad guy reveal is towards the beginning, which is sort of unusual in these types of books, but the pairing of the villains could not have been more logical. It played like the first act of an episode of Doctor Who, ending with The Doctor and The Ponds showing up on the Holodeck during a “Dixon Hill” simulation.

The script by Scott and David Tipton, and Tony Lee is tight, as with the first issue, and the art by J.K. Woodward is top-notch. The story moves along at a fast rate, with the characterizations being spot on. The dialog fits with the source material, and you can tell this was a well planned story.

The only problem I have with issue two is that it also feels like a first act, though this time from TNG. We get the backstory of what the Enterprise crew was doing leading up to the Doctor’s appearance on the Holodeck. I understand that a project like this is a huge undertaking, and any missed opportunity will be sure to upset some fans, but are two first issues really needed in a series such as this? Or is this what we can expect from the rest of the series? A four act story, split between 8 issues? While I can see the appeal of this tactic, it does tend to detract from the flow of the story. Time will tell with issue 3 being released on 7/25.

About the author

Mark Driscoll

When not ranting about the current state of his favorite comics or working on The Magic Cantina, Mark spends a majority of his time renovating his newly purchased, 120 year old Victorian house. Badly. He is very bad at talking about himself in the third person, as he thinks it make him sound pretentious.


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  • Okay… am I the only one who finds the art repulsive? I mean, I know it comes down to preference, but… seriously. I went to college for this stuff, and it sort of bothers me when someone can’t even draw a circle in perspective and his work gets called “top-notch.” It’s starting to drive me a little nuts. Almost every review I’ve read of this series contains gushing compliments to the art, and I can’t help thinking it’s horrible! Woodward’s perspective is sloppy, his blocking is haphazard, and the textures of the backgrounds are a murky mess. His use of photo reference is overly obvious and there’s often an awkward sense of transition from one panel to the next. The characters are poorly constructed mannequins up close and half-melted clay figures from a few steps back, all soft and indistinct. There’s no dynamism or excitement… it’s like a bunch of poses captured in watercolor rather than shots of a crisis in progress. To my eyes this stuff looks like something out of a high school presentation. Am I alone here?

    • I’m certain you aren’t alone. The poor artwork is something I had a problem with in issue #4. However, there is a difference, in my opinion, between “highly stylized” and “repulsive”. It is obvious that Woodward is going for a certain look with this, and I believe he succeeds.

      • Alright, maybe “repulsive” was a bit harsh. Hyperbole is an easy drug to abuse. But I would still say that it falls far short of “top notch.”

        • That is the best thing about art interpretation. It is all in the eye of the beholder. In this context, I think that the art fit perfectly. You may not. Such is life.

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