Reviews

Review – TMNT #114 (IDW Publishing)

  • Writing - 8/10
    8/10
  • Art - 9.2/10
    9.2/10
  • Overall - 8.6/10
    8.6/10

TMNT #114

Story Consulting: Kevin Eastman & Tom Waltz
Writer: Sophie Campbell
Artist: Sophie Campbell
Colorist: Ronda Pattison
Letterer: Shawn Lee
Maturity Rating: Teen
Publisher: IDW Publishing
Release Date: February 10, 2021

Jennika and Karai finally meet back up after Karai’s attempted murder on Jennika. Will Jennika be able to stop herself from seeking revenge even if the fate of the whole TMNT crew lies in the balance?

Overall
8.6/10
8.6/10
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Go Ninja, Go Ninja, Go! TMNT #114

Well, things are not looking too peachy in Mutant Town or for the Splinter Clan. You see, an older Lita has stolen the Time Scepter (much to Renet’s dismay). The future is a dark, dark place for the Splinter Clan and the TMNT brothers. Lita thinks she can fix it by traveling to the past. It all stems from Jennika taking her revenge on Karai. When someone tries to kill you and it directly results in you turning into a giant anthropomorphic turtle, how can you not hold a bit of a grudge? Lita needs to convince Jennika not to take revenge, and save the world, you know, by joining a band? Simple enough, right? Well, in TMNT #114, after a helicopter crash, the Splinter Clan takes in some visitors.

TMNT #114 (IDW Publishing) cover B by Kevin Eastman
TMNT #114 (IDW Publishing) cover B by Kevin Eastman

Bludgeon, Koya, and Karai are taken in to help heal their wounds. The tension is palpable in the dojo, to say the least. But that’s not all. Two young mutants Karai was transporting are on the loose: a wolf and a snapping turtle. It is up to the Splinter Clan to capture them before they destroy Mutant Town. Oh, and Bebop and Rocksteady decide to join in, as well!

Writing

If you have been following along with my TMNT reviews, I have been a little up and down on the story. The previous issues I haven’t been too hot on. They have felt a bit disjointed and a little scattered. That being said, TMNT #114 has a fantastic, focused story. Sophie Campbell does an excellent job of keeping the main story focused while still adding in some subplots.

Campbell weaves in other plot points elegantly, while still keeping the story flowing through TMNT #114. Nothing feels out of place or messes with the pacing of the issue. The scenes between Karai and Jennika are the highlight of the issue.  Wonderful tension on those pages. 

I think overall, story-wise, for TMNT #114, everything flows more nicely together. Plus Campbell only focuses on a few things. It helps me personally just stay connected with the story, and I was much more invested in this issue than the previous few.

Art

So, again, if you follow my TMNT reviews you know I am a huge Sophie Campbell mark. She is one of the best, if not the best, regular artist on IDW’s TMNT series. It is always a delight to get to see her do sequential work in this series. TMNT #114 is no different than her other issues; she does a fantastic job.

Yes, and once again, the scenes between Karai and Jennika take the cake visually for TMNT #114 as well. Great character work and storytelling from a visual perspective. That tension can be felt just by looking at the panels and the characters. Add in Ronda Pattison‘s stunning coloring work and it is a recipe for success.

I am enjoying the designs for Tokka and Rahzar, as well. Obviously, ’90s TMNT fans know these two well from Secret of the Ooze. Campbell has a good take on them. She ups their size a bit, making them a little more fearsome, but she really plays on them being “babies” as well. They look gruesome when mad, but Campbell does a delightful job of making them look young/childlike as well, which isn’t easy to do.

Conclusion

I was a little surprised at how much I enjoyed TMNT #114, especially after not being too high on the previous issue. As always, I mean, the art is incredible and if Campbell is drawing it is going to be great, visually. But I think, storytelling-wise, Campbell steps it up in this issue. The story itself seems more focused and driven, but still adds in other plot elements while not completely forgetting about the main story. This also helps with the overall pacing of the issue. It helped me stay more connected to what was happening and kept me connected to everything as well.


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