Reviews

Review – We Only Find Them When They’re Dead #2 (BOOM! Studios)

We Only Find Them When They're Dead #2 (BOOM! Studios) cover B (detail) by Toni Infante
  • Writing - 8.2/10
    8.2/10
  • Art - 7.8/10
    7.8/10
  • Overall - 8/10
    8/10

We Only Find Them When They're Dead #2

Writer: Al Ewing
Artist: Simone Di Meo
Colorist: Mariasara Miotti
Letterer: AndWorld Design
Maturity Rating: Teen+
Publisher: BOOM! Studios
Release Date: October 6, 2020

Captain Malik and his crew break free from their government and head out to the far reaches of space to find a “god”—not a dead one they are so used to seeing and harvesting, but one that is actually alive!

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What’s Out There? We Only Find Them When They’re Dead #2

Captain Malik and his crew are off to uncharted territory in We Only Find Them When They’re Dead #2. Tired of harvesting “resources” from dead “gods”, Captain Malik has one quest: find one alive! But the government doesn’t like people doing their own space explorations, and keeps a tight leash around them. With his crew willing to risk life and freedom, they make their break for the outer reaches of space. But what will they find, and who followed them? Find out in We Only Find Them When They’re Dead #2.

Writing

We Only Find Them When They're Dead #2 (BOOM! Studios) cover A by Simone Di Meo
We Only Find Them When They’re Dead #2 (BOOM! Studios) cover A by Simone Di Meo

The first issue of this series had a great setup and buildup of this world. Al Ewing did a solid job of dropping us into this weird sci-fi world. With the futuristic space setting and the whole harvesting giant celestial beings’ bodies, Ewing traversed the reader pretty well into this world. We Only Find Them When They’re Dead #2 starts to get us into the story and characters a bit more. We get to know captain Malik and his crew a little bit better in this issue.

The story in this second issue doesn’t feel like it quite gets where it needs to be by the end, though. Ewing does a great job of getting some character development in here, but the story feels like we are at the same place as at the end of the first issue. It felt a little slow, and just did not seem to flow as nicely as the first issue.

I still like the story being told, but I feel like I am going to need a little bit more to grasp onto in the coming issues. Ewing starts to set up some nice plot points in We Only Find Them When They’re Dead #2 that I hope he continues to expand upon in the future issues of this series.

Art

I continue to be a big fan of Simone Di Meo‘s art style. The sharp angles and tight linework look great. Di Meo also continues to play around wonderfully with odd angles and panel setups that create some wild visuals throughout We Only Find Them When They’re Dead #2.

I do feel, art-wise, the story is a bit hard to follow at times. Di Meo, at times, seems to not convey what is happening well, visually, in the story, when things get a bit more hectic. I had the same problem in his TMNT/MMPR series. I don’t think Mariasara Miotti‘s coloring really helps in that aspect either. The bright coloring work, at times, plays against everything and just makes it hard to see what is on the pages.

The overall design of We Only Find Them When They’re Dead #2 continues to be excellent. Di Meo does great character and world design throughout the series. 

Conclusion

I liked We Only Find Them When They’re Dead #2, but it wasn’t as good as the first issue. The story didn’t seem to flow together as well and the art was a bit muddled at times. Overall it wasn’t bad, and I am still incredibly interested in this series and story. It just was a bit of a step down from the bombastic first issue. I am still excited to see where this team is taking this series and hope they pick it back up in issue #3.


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