The Leviathan DLC Review

Yesterday saw the release of the first single player DLC for Mass Effect 3. This review will contain some spoilers! Let’s talk Leviathan.

The Good:

Combat! The fights are phenom. There’s no new enemies to kill, but the missions throw a ton of Reaper forces at you from all directions. It keeps you on your toes and doesn’t let you stay in cover for very long.

Level Design! The mission hunting down Ann Bryson was particularly fun. The landscape was constantly changing, keeping you on edge and disoriented in the middle of battle. In the underwater scene, the slow sink to the bottom built up a lot of suspense.

Graphics! Bryson and his daughter didn’t have generic looks like every other NPC. Like Hackett and Anderson, they had unique skins and looked better than my Shep. The underwater scene was equally gorgeous.

New Dialogue! Every companion has something to say during and after the missions. Garrus’ romance lines made me squee, and a few of Shepard’s lines made me laugh out loud. “How’s that working out for you, big guy?”

The Okay:

The Reveal! My initial reaction to the reveal of Leviathan was shock that quickly turned into confusion. “WHAT?!?! Wait. What?” They saw their thralls fall to synthetic life, so they create synthetic life to keep this from happening? While it’s cool to see where the Reapers originated, the leaps of logic and bizarre additions to the game lore made this note fall flat. But it was still a cool moment when you realized what Leviathan was for the very first time.

No Big Battle! As I said before, while the combat is fun, we’ve already fought these enemies. Yes, it’s exciting to fight three or four Brutes at once, but it’s nothing new. I would have liked to see a new boss to fight. Fortunately, the great settings where we fight the Reaper forces and the sheer numbers make this only a minor complaint.

The Bad:

Pixel Hunting! The investigative scenes in Bryson’s lab just felt like padding. They didn’t introduce much more lore and didn’t add to the story at all.

Planet Scanning! Oh boy. Bioware, you know everyone hated the planet scanning mini-game in ME2, but you brought it back anyways. And now it’s in my DLC. More padding.

Move Along! The underwater scene was too short. It was beautiful, and I wish I had more time to explore, or engage in some submerged combat. I was really hoping for some underwater vehicle play in this DLC, recalling the Mako and Firewalker DLC.

Take this Ally, Please! I wish there had been an option to turn down Leviathan. Maybe nuke them from space. I haven’t had a chance yet to see what happens at the very end and how these creatures effect the total outcome, but I don’t trust them. They exist to enslave. This doesn’t bode well for the future of the galaxy.

Overall I’d give Leviathan a B. It’s not as good as Lair of the Shadow Broker, more on par with Overlord. If you’re a rabid ME3 fan, like myself, you’ve probably already bought it, and you’re the ones who will get the most out of it. To casual fans, it’s a fun three hour diversion, but doesn’t offer something new for the price of $10USD.

So there are my thoughts, kids. What did you think? Love it? Hate it? Worth your money? Leave your  comments below.

About the author

Rebecca Veverka

A lifelong Cleveland, Ohio native, Rebecca is the second member of Word of the Nerd that likes to be called Bex. What are the chances? An Anglophile, science and history buff, and avid gamer (both video and tabletop), Bex also spends her free time crafting, illustrating, reading, and getting into amicable arguments with strangers on the internet. She has entirely too much free time. One of her greatest accomplishments is that she's only suffered one minor head injury in her lifetime.

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